State of Meta Programming in 2020

We all know what meta programming is. We all have tasted that medicine at some point in our lives. The basic idea is that first there is a level of coding we all are familiar with. Usually it is full of fun and excitement. Other times it becomes a bit repetitive, usually when we find ourselves copy pasting some code over and over again and we wish there were an another higher level of code that take over this job.

Objective-C and parsing the unknown

So there’s this pattern I encounter every now and then. There is a service that returns some json data. The json data has some polymorphic behavior built-in. What I mean by that is that there is a root node that describes the behavior of the contained child node, which could be different for every child. To provide an example, lets say we are building a sort of a design system where the components are going to be provided by the server. The client then needs to parse the components and render them on screen.

Implementing callback with NSInvocation

Let’s say we wanted to write a callback with NSInvocation. Why would you need that? Maybe you do not like the block syntax, or maybe you do not like how blocks capturing works, or maybe you’re working with a really old codebase which can not use blocks.

Lost art of manual memory management

Manually managing of memory is an art that is getting extinct at an alarming pace. If you started working with Objective-C after 2011 or with Swift there is a high chance you’d probably never worked with manual memory management aka Manual Retain Release (MRR). And if one never had an opportunity of first hand experiencing MMR, one might even think of it as some outrageous technique where the entire code is blathered with calls of retain and release all over the place. Even more so when its antagonist, the Automatic Reference Cycle (ARC) claims to solve a problem which was not as monstrous as ARC claims in the first place.

Step by step guide towards type erasures in Swift

There are 2 kind of programmers that you encounter in the wild. Ones those who really like types and the others those really don’t. Forget arguments over spaces vs tabs, this is the real debate. This is a big deal. Probably the first thing engineers think when starting on a new project. Perhaps even before they think about the real goal of the project itself. Like, “I need a weekend project where I can use python”. Type is a serious thing.