Component System using Objective-C Message Forwarding
Ever since I started playing around with the Unity3D, I wanted to build one of my games with component system. And, since I use Objective-C most of the time, so why not use it.
Ever since I started playing around with the Unity3D, I wanted to build one of my games with component system. And, since I use Objective-C most of the time, so why not use it.
Lets say you have a function that needs angle in degrees as a parameter.
This article is part of the Experiments with OpenGL series
This article is part of the Experiments with OpenGL series
Freetype is a font library written in C. From OpenGL’s point of view, it creates alpha texture on the fly for any font size for any string.